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Wizard101 Fishing spells Guide ( full list ), Krokopatra Exalted Duel Drops & Cheats guide, Wizard101 astral spells Guide ( full list ), Wizard101 storm spells guide ( full list ), Wizard101 death spells guide ( full list ), Wizard101 life spells guide ( full list ), Wizard101 balance spells guide ( full list ), DEALS 70-110 myth DAMAGE TO A SINGLE TARGET, TRAINER LOCATION: RAVENWOOD > myth school, DEALS 170-210 myth damage to a single target, Deals 265 – 325 myth damage to a single target, -70% shields to next life & death damage spells, Deals 50 myth damage then 450 myth damage to a single target, Deals 310  myth damage to all enemies and removes all blades, traps, weaknesses from enemies, TRAINER LOCATION:  THE COMMONS > FAIREGROUNDS, -70% shield to next damage spell for minion only, TRAINER LOCATION:  Krokotopia > The Oasis > The Oasis Secret Shop, +40% blade to next damage spell for minion only, dispel next myth spell on a single target, TRAINER LOCATION:  Wizard City > Colossus Boulevard> Coldstone Cottage, Majorly Reduce Threat on Target you choose, TRAINER LOCATION:  Celestia>The Floating Land> Water-Mole Village, PUT A CONVERT ON ALL ENEMIES TO CONVERT ALL myth DAMAGE SPELLS INTO storm DAMAGE, TRAINER LOCATION:  AVALON > THE WILD > TOADSTOOL VILLAGE, PUT 10% ARMOR PIERCE BLADE TO NEXT MYTH DAMAGE SPELL, PUT 20% ARMOR PIERCE AND 15% CRITICAL TO ALL myth SPELLS, TRAINER LOCATION:  KHRYSALIS > RUINED ALCAZAR, DEALS 50 myth damage then 650 myth damage to a single target, DEALS 520 myth damage to a single target and add -35% shield on self, CRAFTED FROM: RECIPE: Athena Battle Sight, REQUIREMENTS: LEGENDARY ARTISAN ( CRAFTING BADGE ). Wizard101 Best Level 130 Myth Gear . Things Ghost of Tsushima Doesn't Tell You. CAN BE OBTAINED BY FARMING: LOREMASTER (THE ATHENEUM) IN DRAGONSPYRE, DEALS 400 myth damage to a single target and add +25% myth damage trap on enemy, CRAFTED FROM : RECIPE: Keeper of the Flame. Wizard101 Myth School Tips and Tricks by BWildheart. Required fields are marked *. The second is to break enemy shields and clense your team of traps. I know any 1 pip or 2 pip spell on the spellement list, can... RT @Wizard101: October's community newsletter has arrived! Spell Information: School: Pip Cost: 11: Accuracy: 75%: Type / Description: Deals 1,010 Myth Damage to target; deals double the amount of Damage if the target is Stunned or the caster has 3 or more Stun Shields.Removes all Stun Shields from self after casting. Guides, Pets, Spells, Quests, Bosses, Creatures, NPCs, ... Deals 70-110 Myth Damage 1 Troll. Myth is below Fire and above Balance in damage, and has 80% accuracy. The We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Wizard101 Myth School “To control the Future, one must look to the Past.” Myth is imagination. If the Wizard can conceive it, it can be brought forth and even brought to life. The School of Myth is an interesting one. It's all about you and your choices. CAN BE OBTAINED FROM CROWNS SHOP PACK: IMMORTAL’S LORE PACK. It is illusion and dreams made real. MOST OF WIZARD101 Myth SPELLS ARE KNOWN TO Minions SPELLS, THERE IS 49 myth SCHOOL SPELLS THAT YOU CAN TRAIN 23 OF THEM WITH TRAINING POINTS, CRAFT 3 OF THEM, GET THE OTHER 24 SPELLS FROM QUESTS AND FARM FOR 1 SPELL. We’ve seen this question many times, so we’ve provided our recommendations about the best Myth gear below, in a format to help you compare options. The first is as a minion summoning player. This page was last modified on 25 August 2020, at 13:11. #wizard101 @Wizard101 https://t.co/XhmDMRhM9A, Wizard101 myth spells guide ( full list ). This is the School of Myth school room, you will find your trainer for all your Myth Spellshere.The Tower of Myth is located opposite the school, you may need to visit it during one of your school quests. Do you feel like you’re the only Myth wizard out there, that you don’t get any respect, that no one else really wants to be Myth … Conjurors, or Myth Wizards, can play two roles on the battlefield. Save my name, email, and website in this browser for the next time I comment. The first is as a minion summoning player. Conjurors, or Myth Wizards, can play two roles on the battlefield. Players can experience a Wizard's journey from learning how to control and use magic to exploring far off places and using your magic to save others from harm. 10 Deals 265-325 Myth … @pirate101folio @Pirate101, Check @shelby_emerald's guide about all the ways to get free crowns in wizard101! Get a roundup of Karamelle treats over the past month, read the winning entri…, Something new is on its way! +25% to the next incoming Myth Damage Spell, -70% to the next incoming Life Damage and Death Damage Spells, Deals 370 Myth Damage to and removes all Charms and Wards from all enemies, -80% to the next incoming Myth Damage Spell, -70% to the next incoming Damage Spell for Minions only, +40% to the next outgoing Damage Spell for Minions only, Sacrifices a Minion to restore 400 Health for self, Sacrifice a Minion to gain 2 Pips for self, Converts the next incoming Myth Damage Spell to Storm Damage for all enemies, +10% Armor Piercing to the next outgoing Myth Damage Spell, +20% Armor Piercing for all outgoing Myth Damage Spells and +15% Critical chance for all outgoing Myth Spells, Deals 520 Myth Damage to target and -35% to the next incoming Damage Spell to self, Grady, Immortal's Lore Pack, Loremaster (The Atheneum), Deals 400 Myth Damage and +25% to the next incoming Myth Damage Spell, Master Yan Kan Kook, Keeper's Lore Pack, Loremaster (The Atheneum), Ninja's Lore Pack, Koto, Master Yan Kan Kook, Loremaster (The Atheneum), +35% to the next outgoing Myth Damage Spell, Converts the next incoming Myth Damage Spell to Storm Damage, Mything Link / Mything Well / Myth Taken Identity, Two Heads Are Better Than One / First Time Collar / Bone to Be Wild / Give a Dog a Bone, Deals 700 Myth Damage to and Stuns the target for 2 Rounds, Long Haired Lady / Check My Machine / Dizzy Miss Lizzie, Deals 320 Myth Damage + 750 Myth Damage over 3 Rounds to and Stuns the target for 1 Round, A View to a Kill / All Your Basilisk... / Basilisk Instinct, Pushes 1 Damage over Time effect to target, No New Land / The Sixth Professor / The Magic of Vassanji, Removes 1 Ward from and deals 50 Myth Damage + 825 Myth Damage over 3 Rounds to target, and +10% Armor Piercing to the next outgoing Myth Damage Spell to self, Deals 930-990 Myth Damage to and Steals 1 Pip from target, Mark Your Calendar / Celestial Reasonings, Removes 1 Ward from and Deals 635 Myth Damage to all enemies, Deals 1,035-1,175 Myth Damage to target and summons an Egg Minion, Deals 840 Myth Damage divided equally to targeted enemies, Deals 1,010 Myth Damage, doubled if the target is stunned or if the caster has at least 3 Stun Shields, http://www.wizard101central.com/wiki/index.php?title=Spell:Myth_School_Spells&oldid=669612, Bundle Gift Cards, Gift Cards, Elixirs, Card Packs. Last updated 6/13/2020 (updated Road Warrior wand to level 130) What’s the best Myth gear at max level (currently level 130)? CAN BE OBTAINED FROM CROWNS SHOP PACK: KEEPER’S LORE PACK. Your email address will not be published. 8 +25% to the next incoming Myth Damage Spell 0 Cyclops. WIZARD101 MYTH SPELLS FROM CRAFTING, CROWNS SHOP BOUGHT PACKS AND FARMING, Check also: Athena Battle Sight Crafting guide, WIZARD101 MYTH SPELLS FOR MYTH SCHOOL ONLY ( FROM QUESTS ), Check also this video about Myth spells from our Youtube channel, SO THIS WAS WIZARD101 myth SPELLS FULL LIST UPDATED 28/7/2020, Your email address will not be published. 5 Deals 170-210 Myth Damage 2 Myth Trap. CAN BE OBTAINED FROM CROWNS SHOP PACK: Ninja’s Lore Pack, CAN BE OBTAINED BY FARMING: Koto in MooShu > Cave of Solitude > Koto’s Dojo, Summon a minion of myth school for 1-3 pips ( minion rank deffer on how many pips you have ), Convert myth damage spell into a storm damage spell, Summon a minion of myth school for 1-4 pips ( minion rank deffer on how many pips you have ), GIVER LOCATION: KROKOTOPIA > ENTRANCE HALL, LEVEL:  COMPLETE  KROKOTOPIA ( FULL WORLD ), TRAINER LOCATION: KROKOTOPIA >   WELL OF SPIRITS, GIVER LOCATION: KROKOTOPIA > WELL OF SPIRITS, GIVER LOCATION: MARLEYBONE > ROYAL MUSEUM, LEVEL:  35 AND REQUIRE TO START GRIZZLEHEIM, TRAINER LOCATION: GRIZZLEHEIM > NORTHGUARD, LEVEL: 55 AND REQUIRE TO START GRIZZLEHEIM, TRAINER LOCATION: GRIZZLEHEIM > NORTHGUARD, DEALS 770 myth damage to a single target and stun for 2 rounds, Deals 325 + 825 overtime for 3 rounds ( dot ) and stun for one round, transfer 1 damage over time to the target, Trade all hanging effects with minions of myth school, LEVEL: 75 AND REQUIRES SOME QUESTS FROM GRIZZLEHEIM ( Talos and shatter spells quests ), SUMMON A MYTH MINION TO HELP YOU IN BATTLE, TRAINER LOCATION: MARLEYBONE > REGENT’S SQUARE, GIVER LOCATION: MARLEYBONE > REGENT’S SQUARE, Remove one shield & DEALS 50 myth damage + 825 overtime for 3 rounds ( dot ) and add a +10 myth pierce blade, Deals 930-990 myth damage to a single target and steal one pip from the target to you, Remove one shield & DEALS 635 myth damage to all enemies, TRAINER LOCATION: WIZARD CITY > CASTLE DARKMOOR, GIVEN BY: RENFIELD FLYGOB ( in darkmoor part 3 ), GIVER LOCATION: WIZARD CITY > CASTLE DARKMOOR, 1035-1175 myth damage to a single target and summon an egg minion, TRAINER LOCATION: ARCANUM > PANOPTICON > Hall of Conjuration, GIVER LOCATION: ARCANUM > PANOPTICON > Hall of Conjuration, DEALS 840 myth DAMAGE ON A SINGLE TARGET OR DIVIDED ON THE NUMBER OF TARGETS YOU CHOOSE, GIVER LOCATION: ARCANUM >  PANOPTICON > Hall of Conjuration, DEALS 1010 myth DAMAGE ON A SINGLE TARGET AND DEALS 2020 myth DAMAGE if the target is stunned or if you have 3 stun bocks on your self. Check wizard101 Spellements guide! Some spells can be upgraded to higher versions with higher damage and much more! The power of the mind, and everything it can create, drives Myth Magic. WIZARD101 Myth School is known to be Mythological school and more focused around PvP, here is the Wizard101 myth spells Full guide The School of Myth is an interesting one.